

You will automatically equip it to your weapon if it has an Arcane Core.Perhaps the most dynamic turn-based strategy in the spirit of the old school tactics.


Press and hold the "Activate Button" and pick it up. After you have filled up with the correct amount of souls needed, the UFO will drop a tiny ball with the element of the area.Once you have done that, simply follow the UFO and get kills near it with a weapon that has an Arcane Core.Get ~15-25 kills within one use of the trap you want until the fire coming out of the UFO's exhaust changes color.A UFO will go to the following locations: The Chromosphere Tap in the Kepler System, The Disco Trap in the Astrocade, The Star Mission Rocket Trap on Journey Into Space, and the Laser Trap in Polar Peak.Go to the Pack-A-Punch room and hold the "Activate Button" on the Ritual Stand to summon in Mini UFOs.Purchase the Arcane Core for 300 tickets at any of the Ticket Booth Stands around the park.To get these Elemental Upgrades, follow these steps! The upgrades that you receive are dependent on your location: The Elemental Upgrades are ways to enhance your weapons damage and give them new abilities. The Soul Key will spawn in front of the Pack-A-Punch room, and the Easter Egg will be completed!.If you shoot every light, and the UFO is above the Pack-A-Punch teleporter, a beam should destroy the UFO.You have to turn the lights from Blue to Yellow, and have to shoot them with a double Pack-A-Punched weapon.Get the UFO above the Pack-A-Punch teleporter and shoot the blue lights on the arch between the spawn area and the Pack-A-Punch area. The UFO will now be hostile and will start shooting lasers at you.You can now double Pack-A-Punch weapons, go to the Pack-A-Punch machine and do it immediately.Repeat this three times until you have killed it. The Alien will eventually go down on one knee and have a shield around it.To slow the Alien down, you will have to shoot the horde of zombies it spawns in.Its chest piece will go from Green to Yellow to Red, letting you know that you are damaging it. After you successfully do that, an Alien will spawn in.The ship will blink if you have successfully completed it, but if you fail a Brute will spawn in. It's best to write down what color each of the spots around the Pack-A-Punch are to find out the best route to run. Repeat the colors from the UFO, if you do it successfully the UFO will fly over you.There's also a spot on the steps leading into the Pack-A-Punch room. Place the items he has given you on the golden spots around the Pack-A-Punch machine.Survive until next round and then receive the items back from Hasselhoff.Once you have defended the SETI-COM successfully three times, give it back to Hasselhoff.Do this three times, in three different locations. Place the SETI-COM on the ground and defend it until the timer finishes.Wherever your screen shakes is where you will do the next step at! Now go run around the park and check these areas: The Fountain, Gator Fountain, Bumper Cars, Underground, Journey Into Space Entrance, Racin' Stripes.It will start flashing colors, remember the tones and colors! Survive until the next round and look at the UFO beside Polar Peak.Collect all pieces for the SETI-COM and give it to Hasselhoff.
